Column "Projects"

APPS4ME: inclusion of immigrants and digital social platforms


Abstract


A project aiming to use participatory design approaches to develop geo-localized apps empowering immigrant citizens through digital social platforms


Keywords

Digital technology; Participatory design; Social software; Social networks; Social inclusion; Immigrant citizens; APPS4ME; Migrant emergency; Educational technology.

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DOI: http://dx.doi.org/10.17471/2499-4324/860

References


Bäck, A., Friedrich, P., Ropponen, T., Harju, A., & Hintikka, K. A. (2013). From design participation to civic participation–participatory design of a social media service. International Journal of Social and Humanistic Computing, 14(1-2), 51-67.

Bobeth, J., Schreitter, S., Schmehl, S., Deutsch, S., & Tscheligi, M. (2013). User-centered design between cultures: Designing for and with immigrants. In Human-Computer Interaction–INTERACT 2013 (pp. 713-720). Berlin, Heidelberg, Germany: Springer.

de Vroome, T., Martinovic, B., & Verkuyten, M. (2014). The integration paradox: Level of education and immigrants’ attitudes towards natives and the host society. Cultural Diversity and Ethnic Minority Psychology, 20(2), 166.

Derwing, T. M., & Waugh, E. (2012). Language skills and the social integration of Canada's adult immigrants. IRPP Study, 31(1).

Instituto de Estadística de Cataluña -IDESCAT (2014). Población extranjera per distritos. Barcelona. Retrieved from http://www.idescat.cat/poblacioestrangera/?b=10&res=e19

Sanoff, H. (2006). Multiple views of participatory design. METU Journal of the Faculty of Architecture, 23(2), 131-143.


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Copyright (c) 2016 Begoña Gros

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Italian Journal of Educational Technology (IJET) | ISSN (print) 2532-4632 | ISSN (online) 2532-7720