Lo spazio transizionale. L’Intelligenza Artificiale Generativa come opportunità di crescita

Contenuto principale dell'articolo

Alessandro Iannella

Abstract

Il contributo propone una lettura dell’Intelligenza Artificiale Generativa (GAI) come occasione di crescita per l’individuo e, in particolare, di sviluppo professionale per i docenti. Sostiene che tale tecnologia stimoli un atteggiamento metacognitivo da parte del partner umano, in quanto implica una riflessione sulla conoscenza nelle fasi di formulazione del prompt e di analisi del risultato generato. A questa natura evocativa, si aggiunge quella transizionale: i sistemi di GAI sono oggetti, fenomeni, che significano una conoscenza esterna, ossia i dati di addestramento, indirettamente, cioè attraverso il significato di una conoscenza interna, quella del soggetto. Di conseguenza, l’interazione con tali sistemi rappresenta uno spazio transizionale, un’area neutra di gioco in cui realtà interna e realtà esterna coesistono. Si tratta di un’esperienza di collaborazione e interdipendenza durante la quale emergono nuove idee, mentre altre evolvono o assumono una forma specifica. Per poter attivare una partnership attiva con l’IA, tesa dunque alla crescita, si sottolinea infine come i docenti debbano essere professionisti metacognitivi in grado di mettere in gioco una conoscenza integrale, che contempli una relazione dinamica tra tecnologia, metodologia educativa e contenuto disciplinare.

Dettagli dell'articolo

Sezione
Articoli - Numero speciale
Biografia autore

Alessandro Iannella, Università di Pisa

Alessandro Iannella (1994) is an educational technologist. He has both technical skills related to the design and implementation of learning environments and online courses, and knowledge of instructional design. He graduated in Humanities (L-10) and Digital Humanities (LM-43).

Currently freelance, he works with publishing houses Guerini and Giappicchelli and with the “Luigi Bocconi” University in the design and development of digital learning environments and tools, with particular reference to e-learning experiences dedicated to higher education. He was project manager and instructional designer of executive courses for SDA Bocconi business school, and digital humanist and media educator at Future Education Modena International Research Centre.

For the academic year 2022/23 he is adjunct professor of Learning Management Systems at the University of Pisa, Sociology of New Media at the University of Milan and Advanced Specialized Pedagogy at the University of Turin. For the academic year 2021/22 he taught Computer Science and Teaching and Learning Technologies in several degree courses (Humanities, Cultural Heritage, Education Sciences, Education Sciences for Nursery and Primary School, and Valorization and Sustainable Development of Mountain Areas) at the University of Milan and at the University of Turin. He has been an adjunct professor at the University of Milan since 2017 and at the University of Turin since 2020. In the academic years 2019/20 and 2020/21 he was Academic Tutor of Teaching and Learning Technologies at the University "Ca' Foscari" of Venice in the context of the incoming training of middle and high school teachers (PF24 CFU).

He has published several articles on the topic of educational technologies, with papers ranging from proposals on didactic and pedagogical issues — in particular in the field of teaching classics and metacognition —, to digital humanities (see Journal Papers et similia). In 2015 he won the special prize of the HACKATON #Upgrade (Toscana Area Giovani) for the design of the geography and history teaching application "GeoStorie". In 2017 he won the Best Paper Award of the Didamatica Conference (AICA) for a project on technologies applied to Latin teaching.

Alessandro Iannella had the opportunity to observe the application of educational technology in several contexts: from pre-school to post-graduate training. In terms of technical and development he is an expert in Learning Management Systems (Moodle, Canvas, Blackboard, Open edX...), Content Management Systems (Wordpress, Joomla, Drupal...) and digital learning and e-learning authoring tools (Adobe Captivate, Articulate Storyline, Articulate Rise, H5P...). In addition, he has acquired expertise in the fields of web design and digital publishing (Adobe Photoshop, Adobe Illustrator and Adobe InDesign), UI/UX design (Adobe XD), audio-video editing (iMovie, Adobe Premiere Pro, Final Cut), web programming (HTML, CSS, JavaScript), Semantic Web languages (OWL 2, RDF, RDF Schema, SPARQL) and the development of conversational agents (Dialogflow).

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